BUG or NORMAL?
One of the Strings presets, when I play more than 6 keys, they distort and cancel all the sound out, like it is being crushed under an audio steam roller of compression. I play 2 bass notes on left, and 4 note chord on right, lift and move to another chord and I guess the previous notes are trailing off, and it starts new ones, but all distorted and crushed.
Maybe the real poly did that? I wouldn't know. Doesn't happen on ALL presets, just some of the deeper strings if I recall.
Tested, I pressed 6 keys down, and it was fine, 7 started to strain, and 8 does the cancel crush thing.
I can find the preset and upload audio tomorrow if needed. Not any kind of deal breaker, just an observation.
Forgot to mention, I tried a myriad of audio settings and sample sizes, made no difference, and most other presets work fine mashing down a pile of keys. If that helps
too many keys squashes audio...
Re: too many keys squashes audio...
also also, I have a very fast computer and the CPU is not being taxed hardly at all during many keys played, and like I said, nearly all the other presets work great with many keys pressed
- cherryaudio Greg
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Re: too many keys squashes audio...
Hi,
It's a factory preset? Which one?
Greg
It's a factory preset? Which one?
Greg
Re: too many keys squashes audio...
STINGS "My Eminence" preset
I think a coupe others do it a little too.
- I'm using REAPER daw
- happens in STAND ALONE also
just press and hold down 7 or 8 keys. I was playing six, but the trailing notes were still lingering
- cherryaudio Greg
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Re: too many keys squashes audio...
Hi,
I see what you're saying! We'll look into this.
Greg
I see what you're saying! We'll look into this.
Greg
Re: too many keys squashes audio...
Great! Thanks for the fun synthesizers!
- cherryaudio Greg
- Site Admin
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Re: too many keys squashes audio...
Hi,
Software dev said: "fascinating bug."
Here's the deal: super thin pulse waves were getting loud internally, and one of our internal filters didn't have enough headroom to handle it. This has been fixed in build 49, which is available now if you allow the plugin to update.
Greg
Software dev said: "fascinating bug."
Here's the deal: super thin pulse waves were getting loud internally, and one of our internal filters didn't have enough headroom to handle it. This has been fixed in build 49, which is available now if you allow the plugin to update.
Greg
Re: too many keys squashes audio...
Great! Thanks for the fast turn around.